Changelog - SparkBunny

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SparkBunny – Changelog

See what changed over the versions!

Ur_ud 0.1.3

Latest

07 August, 2025 - Unreleased UnderDevelopment

  • Fixed
    import errors on the whole project.
  • Improved
    existing textures.
  • Added
    "health potion" item.
  • Added
    an portable client method. - With Discord RPC integration executable.
  • Added
    Instant Level teleport through Final Doors.
  • Added
    Ghost mode instead of kicking player out.
  • Redesigned
    every menu and icon of the game. New colors also.
  • Added
    new blocks: Windowed wall (with reflexions on the shaders).
  • Added
    Overlays - add overlay images or any wall!
  • Added
    map propriety display:true, if true displays the map on map menu.

Ur_ud 0.1.2

03 August, 2025 - Unreleased UnderDevelopment

  • Fixed
    general export methods (import/export) in map editor.
  • Improved
    and organized whole folder/file system of the game
  • Improved
    "entities" ai system, path tracking polishing, and some missing textures.
  • Improved
    graphic optimization - wall culling, light-edge & door animations added
  • Improved
    gun/ammo logic - Now you need a gun to shoot.
  • Improved
    inventory system. Keys and ammo have their own invisible slot.
  • Added
    Shaders (implemented on game, and haves their own dedicated system.), that includes colored lighting, shadows, fog and ambient light.
  • Fixed
    ceiling/floor color system
  • Added
    ambient light, direction, shadows and more. - To set the atmosphere
  • Added
    Candle & Text Display items
  • Redesigned
    portal system - now spawns as an entity.